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CALL OF DUTY: BLACK OPS 4
 

Creative Direction: Andrea Braga
Producer: Gerri McCarthy
Studio: Spov

It was great to work with the team at Spov again, on another of Treyarch’s Black Ops titles. This time around I was bought on board while I had a spare couple of weeks, to concept and design the look of the character introductions. The main 3D sections of the sequence were already being developed by Andrea and the team. They needed specific help to come up with looks for the UI, fonts and typography. And establish an overall way to present the characters and display their skills, before leading into the full sequence. After an initial period of exploration, my designs developed into the concept frames you see below. These were signed off by the client, and used by the animation team in all the character intro movies within the game.

Please take a look at Spov’s site to view the full movies created by Andrea and the team.

View Spov’s work on their site here.


YB_BO4_02_04.jpg
YB_BO4_06_02.jpg
YB_BO4_05_02.jpg
YB_BO4_03_02.jpg
YB_BO4_15_01.jpg
YB_BO4_13_01.jpg
YB_BO4_07_01.jpg
YB_BO4_09_01.jpg
YB_BO4_10_01.jpg
YB_BO4_08_01.jpg
YB_BO4_12_01.jpg
YB_BO4_11_01.jpg
 

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