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GHOST IN THE SHELL
 

Creative Direction: Andrew Popplestone
CG Supervisor: Peter Eszenyi
Producer: Genevieve McMahon
Studio: Territory

Concepts for Rupert Sanders' Ghost In The Shell feature, designed while working with Territory for a stint in 2016. I created some early designs for holo-globes, data-bubbles, DoS style medical interfaces and logos. The team at Territory did an incredible job creating their visual universe on this interpretation of the classic anime.

View the project on Territory's site here.


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