• PROJECTS
  • ABOUT
  • CONTACT
  • SOUND
YB
  • PROJECTS
  • ABOUT
  • CONTACT
  • SOUND

JAMES BOND: SPECTRE
 

Creative Director: John Hill
Producer: Rushes MGFX
Studio: Vincent / Rushes

It was great to get on board to help out John Hill on James Bond's latest adventure. John had been heavily involved with screen designs and UI for many months and wanted assistance with one scene in particular, the control room in Oberhauser's Lair. The control room was designed to feature and monitor vast amounts of data traffic and global news broadcasts. My role was to concept and design a look for these analytical data graphics for on set playback. I.P. swarms, social media graphs, dense data filters, information link ups and satellite connectivity were all designed showing massive amounts of data being processed through the control centre on over 120 screens. 

Director: Sam Mendes
DOP: Hoyte Van Hoytema
Production Designer: Dennis Gassner

Full list of Vincent credits and some of their additional work on the film can be seen here.


SPECTRE_YB_01_01_2400.jpg
SPECTRE_YB_03_01_2400.jpg
SPECTRE_YB_06_01_2400.jpg
SPECTRE_YB_17_01_2400.jpg
SPECTRE_YB_04_01_2400.jpg
SPECTRE_YB_10_03_2400.jpg
SPECTRE_YB_10_01_2400.jpg
SPECTRE_YB_12_01_2400.jpg
SPECTRE_YB_28_01_2400.jpg
SPECTRE_YB_25_01_2400.jpg
SPECTRE_YB_20_01_2400.jpg
SPECTRE_YB_24_01_2400.jpg
SPECTRE_YB_30_01_2400.jpg
SPECTRE_YB_08_01_2400.jpg
SPECTRE_YB_29_01_2400.jpg
SPECTRE_YB_22_03_2400.jpg
SPECTRE_YB_31_01_2400.jpg
SPECTRE_YB_23_01_2400.jpg
 

Copyright © 2023. All content is the property of Yugen Blake Ltd. and it's respective owners. Not be be used or reproduced without permission.